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	<title>Pyres of Vam &#187; Vam&#8217;s Saga</title>
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	<description>Roleplaying, ramblings and other good stuff</description>
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		<title>On Stagnation, Variety and Square Pegs</title>
		<link>http://www.pyresofvam.com/vam/on-stagnation-variety-and-square-pegs/</link>
		<comments>http://www.pyresofvam.com/vam/on-stagnation-variety-and-square-pegs/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 04:56:51 +0000</pubDate>
		<dc:creator>Vam</dc:creator>
				<category><![CDATA[Vam]]></category>
		<category><![CDATA[Vam's Musings]]></category>
		<category><![CDATA[Vam's Saga]]></category>
		<category><![CDATA[humanity]]></category>
		<category><![CDATA[rpgs]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=1086</guid>
		<description><![CDATA[<div style="color: #ffcc99;">It was a good friend of mine who once said <em>“Iron rusts from disuse; water loses its purity from stagnation ... even so does inaction sap the vigour of the mind”.</em> Another man said that <em>“Variety’s the very spice of life, That gives it all its flavor"</em>. There is also the one about square pegs and round holes.

It is with these thoughts in mind that I ask you, humans, why do you stagnate so? </div]]></description>
			<content:encoded><![CDATA[<div style="color: #ffcc99;">It was a good friend of mine who once said <em>“Iron rusts from disuse; water loses its purity from stagnation &#8230; even so does inaction sap the vigour of the mind”.</em> Another man said that <em>“Variety’s the very spice of life, That gives it all its flavor&#8221;</em>. There is also the one about square pegs and round holes.</p>
<p>It is with these thoughts in mind that I ask you, humans, why do you stagnate so? At first, I believed it to be ignorance, that you did not realise that you were so insular. Imagine my shock when I discovered that stagnation and lack-of-variety is in fact a mark of pride in many circles, particularly those who dub themselves ‘gamers’.</p>
<p>I speak of a terrible mental condition known to some in the current day as ‘fanboyism’. It is a condition that affects many people today. It makes them loyal to a single person or thing and blinds them to the possibility that anything else could live up to or exceed the potential of their idol. Many of these people are too far gone to save. However, many do not suffer terminal fanboyism, but instead have a case of figurative tunnel vision. This is a more treatable condition.</p>
<p>These people cannot see anything but what is right in front of them. These are the people who order the same thing from a menu every time and play the same game system to the exclusion of all others, without even trying them. Such people need to open their minds and try something new. What baffles me is that many make justifications and excuses for the inadequacies of the thing they idolise, yet just outside their vision sits something that they have secretly been longing for that perfectly &#8211; or at least more adequately &#8211; fits their needs.</p>
<p>Why resist the new or the different? Is it that terrifying as to shun something completely, before even giving it a chance? You never know, it could be exactly what you have looking for.</p>
<p>Mockingbard, my host, shunned new game systems for a few years. It was only when he allowed his mind to be open to new experiences that he was able to embrace the ‘indie games’ that he had been missing out on. These were a much closer fit to what he had been trying to cobble together through heavily modified antiquated systems that were never intended for the purpose he tried to set them to.</p>
<p>If your tastes are represented by a round hole and your attempts to fill them are a square peg, would you not be wise to look for a round peg instead of filing the edges off the square one and ending up with a mangled splintered mess that was never intended to fit that hole? Square pegs are not round pegs, though round pegs are. Strategic war simulations are not emotional character driven stories; however emotional character driven stories are.</p>
<p>I am reminded of a man I once knew. I suppose you can, thus, consider this part of my Saga, as I was present during some of the events I am about to describe.</p>
<p>This man was the finest puppeteer in the land and his marionettes were the finest in the land: ingenious caricatures of humans, never intended to be realistic. However, the fat self-important ruler for whom he made the wooden people was displeased. He bellowed that they were not realistic enough. He could see the joints and strings and their faces were not nearly expressive enough. They do not cry, they do not bleed.</p>
<p>Troubled, the puppeteer changed his puppets and tried again and again only to be berated and ridiculed. Whispers filled his haunted sleep and it was in these fever dreams that he finally realised: puppets are not people, but people are. He began to dabble in the dark arts the whispers had spoken of. Soon, he had invaded the minds of real people and twisted them to dance as his living puppets.</p>
<p>The ruler was pleased as he watched the real emotions on the faces and watched the tears and blood spill forth from the ‘puppets’. Being a fat self-important man, it was only a matter of time before the ruler decided that these real people no longer were real enough. It was shortly after this that the performance gained a fat new puppet that cried and bled each day and each night, and the screams it made were applauded as the most realistic in the land.</p>
<p>Clearly, the moral of this story is that one need not try to make one thing something else, when the second thing already exists. One need not make puppets cry and bleed when humans are already so very capable of these acts.</p>
<p>Similarly, gamers, if the game you are playing fails to suit your needs and desires, cast it aside – at least temporarily – and search for a new game designed with people like you in mind. You may even find yourself becoming more open to trying other types of games in the process.</p>
<p>So try a new game, order a new meal, drive or walk some other way to wherever it is you are going and dabble in the dark arts. If you only take one thing away from this, remember to be like the puppeteer. We could really use more people like him&#8230;</p>
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		<title>Why Pyres?</title>
		<link>http://www.pyresofvam.com/vam/vams-saga/why-pyres/</link>
		<comments>http://www.pyresofvam.com/vam/vams-saga/why-pyres/#comments</comments>
		<pubDate>Mon, 29 Mar 2010 04:17:43 +0000</pubDate>
		<dc:creator>Vam</dc:creator>
				<category><![CDATA[Vam's Saga]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=839</guid>
		<description><![CDATA[<div style="color:#ffcc99;">Some of you may be wondering why this font of knowledge I have created is called Pyres of Vam. I hope that you have figured out the "Vam" part of it. I have at least that much faith in humanity. However, I would forgive you for questioning the "Pyres" aspect. I humble and honour you now, by sharing part of my great saga with you, my loyal and subservient followers.</div><p><p /></p]]></description>
			<content:encoded><![CDATA[<div style="color: #ffcc99;">
<p>
Some of you may be wondering why this font of knowledge I have created is called Pyres of Vam. I hope that you have figured out the &#8220;Vam&#8221; part of it. I have at least that much faith in humanity. However, I would forgive you for questioning the &#8220;Pyres&#8221; aspect. I humble and honour you now, by sharing part of my great saga with you, my loyal and subservient followers.</p>
<p />
<p>
Mockingbard likes to think of me as his alter-ego, as if <em>he </em>were the centre of the universe. No. Just because I currently inhabit his body &#8211; and can sadly not disentangle myself from it &#8211; that does not mean that I am a part of him or that he is the greater part of our union.</p>
<p />
<p>
You see, I am cursed. It was thousands of years ago. I do not wish to go into the details at this moment. It was a difficult time for me. Suffice it to say that I was young and arrogant and I tried to conquer the world. And I would have gotten away with it, too, if it weren&#8217;t for those pesky kids and their gods. But that&#8217;s a long story for another day.</p>
<p />
<p>
All you need to know now is that I was stopped and my plan failed. I should probably also mention that my plan involved the extinguishing of thirteen sacred pyres spread all across the globe.</p>
<p />
<p>
Gods being gods, for trying to extinguish the pyres, I was cursed to keep them alight at all times, lest doom be unleashed upon the world. Now, this seems nonsensical, as you all now how much I like doom, and extinguishing the pyres was <em>exactly</em> what I was trying to do, intially. However, the catch here was that this particular variety of doom would torture and destroy my soul. What I really want is for <em>everyone else</em> to suffer as I see fit and for me to rule over them. Those damnable gods knew that being utterly destroyed was the one thing I would never let happen.</p>
<p />
<p>
As part of my curse, my spirit was made immortal &#8211; unable to die, so long as the pyres stayed lit. I was reborn into a new body &#8211; but I quickly found that there was someone else in there with me. Another part of my curse: having to deal with humans, and in fact, live as one.</p>
<p />
<p>
You may think by my story so far that I was human to begin with. But was I? You will have to pry that truth out of me on some other occassion. I will say this, however: if you were born human, dealt directly with monsters and gods, nearly conquered the world, and were then made into an immortal spirit inhabiting the body of hundreds of mortals throughout history as you watch the world die and change around you, would you still consider youself human?</p>
<p />
<p>
But I digress. I was cursed and my task was a strenuous and all-consuming one. I roamed the world constantly, travelling the land and seas, lighting and relighting  the pyres to ensure the safety of the world &#8211; or more accurately, of  myself.</p>
<p />
<p>
However, these days, technology has caught up. Now instead of my life being some sort of sick eternal pilgrimage, I simply have a series of webcams and remotely controlled heating plates and electric lighters to keep the pyers ablaze. Additionally, I have built sturdy windbreaks and bunkers around them to keep out meddlers and the elements.</p>
<p />
<p>
With my life-consuming task now basically automated, I have become bored. I have much more time now to plan how to conquer the world in a way of my choosing that crowns me as king, rather than utterly destroying me.</p>
<p />
<p>However, even cursed immortal spirits need hobbies. Hence, this website. Additionally, it serves as a useful vessel to begin my ascension to world domination by allowing me to gather loyal followers such as yourself.</p>
<p />
<p>
So, I decided to name this bastion of enlightenment Pyres of Vam, in homage to my victory over those who cursed me. I used to be obsessed and driven by the pyres, but now I have the time to be obsessed and driven by Pyres of Vam.</p>
<p />
</p>
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