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	<title>Pyres of Vam &#187; australia</title>
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	<link>http://www.pyresofvam.com</link>
	<description>Roleplaying, ramblings and other good stuff</description>
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		<title>Happy Australia Day 2012</title>
		<link>http://www.pyresofvam.com/odds-ends/link-hoard/happy-australia-day-2012/</link>
		<comments>http://www.pyresofvam.com/odds-ends/link-hoard/happy-australia-day-2012/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 01:28:27 +0000</pubDate>
		<dc:creator>Mockingbard</dc:creator>
				<category><![CDATA[Link Hoard]]></category>
		<category><![CDATA[australia]]></category>
		<category><![CDATA[rpgs]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=3348</guid>
		<description><![CDATA[Happy Australia Day! I&#8217;m hosting a party today, so I don&#8217;t have anything new for you, but here are some Australia-related RPG posts from years past. Link Hoard: Australia Day 2010 Australiana Apocalyptica Enjoy. I&#8217;m off to have a barbecue, some drinks and listen to the Triple J Hottest 100. &#038;nbsp]]></description>
			<content:encoded><![CDATA[<p>Happy Australia Day!</p>
<p>I&#8217;m hosting a party today, so I don&#8217;t have anything new for you, but here are some Australia-related RPG posts from years past.</p>
<p><a href="http://www.pyresofvam.com/odds-ends/link-hoard/link-hoard-australia-day-2010/">Link Hoard: Australia Day 2010</a></p>
<p><a href="http://www.pyresofvam.com/concoctions/australiana-apocalyptica/">Australiana Apocalyptica</a></p>
<p>Enjoy. I&#8217;m off to have a barbecue, some drinks and listen to the<a href="http://www.abc.net.au/triplej/hottest100/11/"> Triple J Hottest 100</a>.</p>
<p>&nbsp;</p>
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		<title>Australiana Apocalyptica</title>
		<link>http://www.pyresofvam.com/concoctions/australiana-apocalyptica/</link>
		<comments>http://www.pyresofvam.com/concoctions/australiana-apocalyptica/#comments</comments>
		<pubDate>Wed, 14 Sep 2011 10:00:09 +0000</pubDate>
		<dc:creator>Mockingbard</dc:creator>
				<category><![CDATA[Concoctions]]></category>
		<category><![CDATA[House Rules]]></category>
		<category><![CDATA[apocalypse world]]></category>
		<category><![CDATA[australia]]></category>
		<category><![CDATA[rpgs]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=2813</guid>
		<description><![CDATA[<p><span style="color: #99ccff;">A few weeks ago I started up a solo game of Apocalypse World with my wife. We liked it but decided we wanted something different for a solo game and would wait for another month or two to play Apocalypse World with our main group once we're done with Prime Time Adventures. This post has some custom moves that we were planning to use and probably still will - feel free to do whatever you like with them. I've also written up some brief setting details for an Australian apocalypse.</span></p]]></description>
			<content:encoded><![CDATA[<p><span style="color: #99ccff;">A few weeks ago I started up a solo game of Apocalypse World with my wife. We liked it but decided we wanted something different for a solo game and would wait for another month or two to play Apocalypse World with our main group once we&#8217;re done with Prime Time Adventures. This post has some custom moves that we were planning to use and probably still will &#8211; feel free to do whatever you like with them. I&#8217;ve also written up some brief setting details for an Australian apocalypse.</span></p>
<p><span style="color: #99ccff;">I knew I wanted our Apocalypse World to be in Australia, where we live. Even ignoring Mad Max, this country is a pretty amazing place and I have lots of ideas about what it could be like after the end times. I&#8217;m sure Vam has even more, very specific ideas, but that&#8217;s a post for another day perhaps.</span> <span style="color: #99ccff;">I presented three settings to my wife and asked her which one she wanted to play in. Here they are:</span></p>
<ul>
<li><span style="color: #99ccff;">Overpopulated skyscrapers overgrown with relentless rainforest in the wild northeast cities</span></li>
<li><span style="color: #99ccff;">Slimy labyrinthine docks at the clogged, poisoned harbour by a rusting once-great bridge</span></li>
<li><span style="color: #99ccff;">Clusters of peeling corrugated iron buildings, caked in red desert dust under a cancerous sun</span></li>
</ul>
<p><span style="color: #99ccff;">She said, &#8220;the first one&#8221; then added &#8220;&#8230;but we&#8217;re not <em>just</em> in the skyscrapers, are we?&#8221;. I told her no, we wouldn&#8217;t be, it was just an image evocative of that part of post-apocalypse Australia. So, of course, that was the one I had the least ideas about but we both made a pretty good go of it and the setting came together. Here&#8217;s a brief run down.</span></p>
<blockquote>
<p><span class="Apple-style-span" style="color: #99ccff;">Bane is a huge city extending outwards and upwards, remnants of civilisation overgrown by relentless rainforest. There was enough food here when the world ended, water too. And it was out of the cancerous sun, thanks to the Canopy. So everyone came. <em>Everyone</em>.</span></p>
<p><span class="Apple-style-span" style="color: #99ccff;">Bane is big, but the rainforest claims back more and more each day and there&#8217;s less and less space for the booming population. Towering office buildings have turned residential. Dozen people to a room, hundreds lining hallways. And the Canopy: so many trees &#8211; some bigger than the buildings &#8211; that only the highest floors of the highest skyscrapers ever see sun and feel the breeze.</span></p>
<p><span class="Apple-style-span" style="color: #99ccff;">Everyone below lives in the Canopy&#8217;s sweltering eternal darkness. Pitch-black sauna, 24/7. Tensions run high, tempers thin. Fans are prized, ice is killed for. Vines get into everything, messing up what juice still flows through strangled wires. </span><span class="Apple-style-span" style="color: #99ccff;">Then there&#8217;s the dream sap that pries open your mind, the bloodthirsty rainforest predators, the unpredictable cabal of brachiators, and hundreds of plants ready to kill you in any number of ways.</span></p>
<p><span style="color: #99ccff;">It&#8217;s not a matter of <em>if</em> you&#8217;ll die a sudden violent death, it&#8217;s when and how, and why anyone should care. It&#8217;s what you&#8217;ll do with your short sweaty existence before life kills you.<br /></span></p>
</blockquote>
<p><span class="Apple-style-span" style="color: #99ccff;">So, that&#8217;s our happy little apocalyptic world. For playing there, we&#8217;ve got two custom moves so far:</span></p>
<blockquote>
<p><span style="color: #99ccff;"><em>When you <strong>consume the dream sap</strong>, you open your brain to the psychic maelstrom.</em></span></p>
</blockquote>
<blockquote>
<p><em style="color: #99ccff;">When you <strong>wander around without light</strong> in the endless sweltering darkness under the canopy, roll+sharp.</em> <span style="color: #99ccff;"><em>On a 10+, all 3: </em></span><span style="color: #99ccff;"><em>you get where you were going without incident. On a 7-9, choose 2:</em></span> <br /><span style="color: #99ccff;"> <em>- you don&#8217;t run into anyone you&#8217;d really rather not see right now</em></span> <br /><span style="color: #99ccff;"> <em>- you don&#8217;t get turned around, lost and delayed</em></span> <br /><span style="color: #99ccff;"> <em>- your scent doesn&#8217;t catch the interest of any rainforest predators</em></span></p>
</blockquote>
<p><span style="color: #99ccff;">Feel free to use or change or do whatever to any of this. We&#8217;ll use it eventually, but if you use it first, I&#8217;d love to hear about it.</span></p>
<p>&nbsp;</p>
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		<title>Paizo&#8217;s RPG Superstar 2010 Has a Winner!</title>
		<link>http://www.pyresofvam.com/announcements/paizos-rpg-superstar-2010-has-a-winner/</link>
		<comments>http://www.pyresofvam.com/announcements/paizos-rpg-superstar-2010-has-a-winner/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 01:53:07 +0000</pubDate>
		<dc:creator>Mockingbard</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[adventures]]></category>
		<category><![CDATA[australia]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[rpgs]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=797</guid>
		<description><![CDATA[<div style="color:#99ccff;">Congratulations to fellow Australian <a href="http://paizo.com/people/One">Matt Goddall</a> for his <a href="http://paizo.com/rpgsuperstar/round5/cultOfTheEbonDestroyers">winning proposal</a> for the 2010 <a href="http://paizo.com/rpgsuperstar">RPG Superstar</a> contest, held annually by <a href="http://paizo.com/paizo/blog">Paizo</a>. Check the Paizo blog for the <a href="http://paizo.com/paizo/blog/v5748dyo5lawd&#38;source=rss">official announcement</a>. Matt's proposal beat out the very tough competition and he will now go on to write his module, entitled <a href="http://paizo.com/paizo/messageboards/paizo/products/v5748btpy8dv6"><em>Cult of the Ebon Destroyers</em></a>, to be published by Paizo under the Pathfinder Roleplaying Game system in January 2011.</div><p></p><br ]]></description>
			<content:encoded><![CDATA[<p>
<div style="color:#99ccff;">Congratulations to fellow Australian <a href="http://paizo.com/people/One">Matt Goddall</a> for his <a href="http://paizo.com/rpgsuperstar/round5/cultOfTheEbonDestroyers">winning proposal</a> for the 2010 <a href="http://paizo.com/rpgsuperstar">RPG Superstar</a> contest, held annually by <a href="http://paizo.com/paizo/blog">Paizo</a>. Check the Paizo blog for the <a href="http://paizo.com/paizo/blog/v5748dyo5lawd&amp;source=rss">official announcement</a>. Matt&#8217;s proposal beat out the very tough competition and he will now go on to write his module, entitled <a href="http://paizo.com/paizo/messageboards/paizo/products/v5748btpy8dv6"><em>Cult of the Ebon Destroyers</em></a>, to be published by Paizo under the Pathfinder Roleplaying Game system in January 2011.</div>
</p>
<p><span id="more-797"></span></p>
<p>
<div style="color:#99ccff;">Matt&#8217;s proposal for <em>Cult of the Ebon Destroyers</em> is brimming with potential for fun, and really does an excellent job of making the adventure seem part of a living world, rather than a module in isolation. It also expands the Pathfinder campaign setting and make great use of the exotic flavour of Jalmeray &#8211; the Indian analog in the Pathfinder setting.</div>
</p>
<p>
<div style="color:#99ccff;">Congratulations again, Matt and best of luck for the writing process. I&#8217;m looking forward to this one.</div>
</p>
<p></p>
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		<title>Link Hoard: Australia Day 2010</title>
		<link>http://www.pyresofvam.com/odds-ends/link-hoard/link-hoard-australia-day-2010/</link>
		<comments>http://www.pyresofvam.com/odds-ends/link-hoard/link-hoard-australia-day-2010/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 02:49:46 +0000</pubDate>
		<dc:creator>Mockingbard</dc:creator>
				<category><![CDATA[Link Hoard]]></category>
		<category><![CDATA[australia]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[gamemastery]]></category>
		<category><![CDATA[hooks]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[rpgs]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=99</guid>
		<description><![CDATA[<div style="color:#99ccff;">Australia is basically a fantasy roleplaying setting come to life. Australia is beautiful, deadly and a great source of inspiration for gamemasters. So, to celebrate Australia Day I’ve collected Australia-related roleplaying links and inspirational links from around the webosphere for your perusal.<div><div></div><br /></div></div]]></description>
			<content:encoded><![CDATA[<div style="color: #99ccff;">Australia is basically a fantasy roleplaying setting come to life. We have devastating floods, fires, droughts and incredible <a href="http://en.wikipedia.org/wiki/2009_Australian_dust_storm#Gallery">dust storms</a>. We have fantastical animals, many of which are deadly and/or poisonous. <a href="http://en.wikipedia.org/wiki/Platypus_venom">Platypus</a>, I&#8217;m looking at you. We have deserts, rainforests, snowy mountains and coral reefs. Australia is beautiful, deadly and a great source of inspiration for gamemasters. So, to celebrate Australia Day I&#8217;ve collected Australia-related roleplaying links and inspirational links from around the webosphere for your perusal.</div>
<div style="color: #99ccff;"><span id="more-99"></span><br />
I&#8217;ve already mentioned the fearsome platypus, but Australian myth and folklore offers up some interesting monsters too like the are-they-silly-or-scary <a href="http://www.koboldquarterly.com/k/article112.php">drop bears</a> &#8211; giant koalas that drop out of trees and crush you, then rip your face off &#8211; and of course, everyone&#8217;s favourite vorpal billabong lurker, the <a href="http://www.pathfindersrd.com/bestiary/fan-conversions/paizo-adventure-paths/pf-1-burnt-offerings/bunyip">bunyip</a> <a href="http://en.wikipedia.org/wiki/Bunyip">from Aboriginal mythology</a>.</p>
<p>Sometimes fact is stranger than fiction. Just take a look at <a href="http://en.wikipedia.org/wiki/Australian_megafauna">Australian megafauna</a> for real life examples of dire animals. For a more current example, the Devil Facial Tumour Disease (DFTD) affecting <a href="http://en.wikipedia.org/wiki/Tasmanian_Devils">Tasmanian Devils</a> just screams &#8220;adventure hook&#8221;. Tasmanian Devils are crazy little creatures to begin with. Their jaws give them the most powerful bite force of any mammal (relative to body size), they let off a foul odour when stressed, they&#8217;re ferocious when feeding, and their disturbing ear-piercing screech sounds as scary as any monster. Add to all this the DFTD and you&#8217;ve got a group of ravenous screeching monsters covered in sores and wounds.</p>
<p>In your fantasy game, perhaps the disease drives them even more insane so that they give up their scavenging ways and attack travellers on the roads. Villagers cower in their shacks as they hear the unearthly screams of the diseased devils stalking the outskirts of the town. I&#8217;ve actually developed a race of monstrous humanoids called the Retch (singular and plural) which are based on Tasmanian Devils. I&#8217;ll update them to Pathfinder RPG stats some time and post them here with crunch, fluff and adventure hooks.</p>
<p>Paizo&#8217;s third annual <a href="http://paizo.com/rpgsuperstar">RPG Superstar</a> competition has begun and two Australians have made it into the Top 32 contenders. So, 6% of the finalists are Australian, whereas only 0.3% of the world is Australian. Therefore, we must be awesome <img src='http://www.pyresofvam.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Best of luck to my fellow Aussies. For those in the Canberra region, be sure to check out <a href="http://www.cgs.asn.au/index.html">CanCon</a> next year (you&#8217;ve just missed it this time around) or even <a href="http://www.genconoz.com/">Gen Con Oz</a> in Brisbane. I went to the first Gen Con Oz in 2008 and was at the session where an Aussie came up with what Tracey Hickman now calls &#8220;The Australian Rule&#8221; on page 69 of his <a href="http://www.xtremedungeonmastery.com/">X-treme Dungeon Mastery</a> book (while I don&#8217;t agree with all of the book&#8217;s content, there are some gems in there and it&#8217;s a fun read).</p>
<p>Fantasy and science-fiction roleplaying games are often showcases of outlandish environments. Australia is just as amazing with the <a href="http://en.wikipedia.org/wiki/Devil%27s_Marbles">Devil&#8217;s Marbles</a>, <a href="http://en.wikipedia.org/wiki/Wave_Rock">Wave Rock</a>, <a href="http://en.wikipedia.org/wiki/Uluru">Uluru</a>, <a href="http://en.wikipedia.org/wiki/The_Pinnacles_Desert">the Pinnacles</a>, <a href="http://en.wikipedia.org/wiki/The_Twelve_Apostles_%28Victoria%29">the Twelve Apostles</a>, <a href="http://en.wikipedia.org/wiki/Jenolan_Caves">Jenolan Caves</a>, <a href="http://en.wikipedia.org/wiki/Great_barrier_reef">the Great Barrier Reef</a> and <a href="http://www.flickr.com/search/?q=australia+landscape&amp;s=int">countless other breathtaking environments</a>.</p>
<p>I&#8217;m not sure how popular the 1987 Call of Cthulhu supplement <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=1634&amp;it=1">Terror Australis</a> is, but I&#8217;ve purchased the PDF and flicked through it. It includes three adventures, several monsters and an interesting mix of historical data and Lovecraftian mythos. Australian roleplaying games are few and far between, so if you&#8217;re interested in the concept, this is a good place to start. Besides, Australia and Cthulhu are each crazy and deadly enough that combining them is just awesomeness waiting to happen.</p>
<p>Before I wrap up, I just want to take a moment to recognise that for some, Australia Day is a time for celebrating everything that makes this country great. But for others, it represents the day that the English invaded this country and declared it <a href="http://en.wikipedia.org/wiki/Terra_nullius">Terra nullius</a>, displacing the Aboriginal people who had called this land home for over 40,000 years. If you want to find out more about this, start with the <a href="http://en.wikipedia.org/wiki/Australia_Day">Australia Day</a> article on Wikipedia or search Google for <a href="http://www.google.com.au/#hl=en&amp;source=hp&amp;q=invasion+day&amp;btnG=Google+Search&amp;meta=&amp;aq=f&amp;oq=invasion+day&amp;fp=1">&#8220;Invasion Day&#8221;</a>.</p>
<p>That&#8217;s it for this post. I hope it&#8217;s been enlightening. Next time you&#8217;re looking for a bizarre plant, animal or environment, look to Australia to see if it can fill your needs. If you&#8217;re running a game about natural disasters, read up about Australia to see how people have coped in these terrible situations. And if your GM runs a game set in Australia, be sure to keep your eyes on the trees. You never know when the drop bears will strike!</p>
</div>
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