Posts Tagged ‘city of steel’

Gahn’s Calendar

Crenmar uses the same calendar as many other nations of Gahn. It consists of 13 months of 28 days each, with weeks being 7 days long. Read on to find out more and download a copy of the calendar.

Coinage of Crenmar

This post is part of the City of Steel campaign setting. Feel free to drop everything from Crenmar into your game verbatim, use bits and pieces or just use it for inspiration. Use it and make it your own.


Crenmar mints its own coins, which are used in the city, all over the Sequesterd Sea region, and beyond. Crenmar’s currencies are as follows:

Fonts are gold pieces, bearing on one side the face of Clint Fontaine in profile, the first person to discover resources in Crenmar. On the other side is a depiction of Fontaine Hill, the first mining camp in the city. Fonts are accepted in most middle- or upper-class places in Crenmar, but stars are often preferred. One font is worth ten stars or one hundred picks.

Stars are silver pieces, bearing a five-pointed star on one side, representing Crenmar’s founding members. It is joked that these are the only stars one is ever likely to see in Crenmar, due to the smog blacking out the sky. On the other side of the silver piece is a depiction of the Crenmarian Mint. Stars are the standard unit of trade in Crenmar, and are more widely accepted than fonts. One star is worth ten picks.

Picks are copper pieces, pressed with an anvil on one side and a crossed pickaxe and hammer on the other, the symbol of the city of Crenmar.

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‘City of Steel’ Campaign Setting

This post is part of the City of Steel campaign setting. Feel free to use Crenmar in your own games.


Crenmar is a city of danger, wonder, greed and industry. The city is the leader in Storvia’s iron and steel mining and manufacture industries, as well as being very progressive in the field of clockwork, possessing its own mint and being home to one of Gahn’s largest banks. But like any large settlement, Crenmar has its unsavoury and criminal elements…

Riding the Wave – Roleplaying with Google Wave

Last week I ran my first online roleplaying session. It was my cousin’s idea to start it up, as we now live further apart and he was interested in playing in one of my games. Seeing as neither of us had done it before and my other players were locals, we decided to start a one-on-one game using Google Wave. We’ve only played one session, but it’s going really well. The topic of running a game on a wave has already been covered in excellent detail here, so I won’t rehash it. What I will do, is give a brief run-down of how our game went using the advice mentioned in the linked article and why I think you should give Google Wave a shot.

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WHAT YOU'VE GOTTEN YOURSELF INTO

Pyres of Vam is run by Mockingbard and his alter-ego(maniac) Vam. It focuses on tabletop roleplaying but you'll find other things here too.

Mockingbard loves roleplaying, worldbuilding and stories. He posts setting ideas, session recaps, gamemastery tips and the like for fun, for himself and to get his creativity on.

Vam posts from the villain's point of view: debunking monster myths, providing adventure ideas for villains, and helping fellow villains and dastardly GMs deck out their lairs and complicate the lives of filthy adventurers.

We write this stuff because we like it :) Hopefully you'll find something you like here too.