Posts Tagged ‘demonsea’

Demonsea: Delphina’s Womb

Delphina’s Womb is an island made up of a labyrinthine series of natural stone arches somewhere off the Darbrish coast. These arches are large enough that even the largest ship can easily sail through them. Delphina’s Womb is a place where truth, direction and vision are born.

Ships sailing through the twisting tunnels of the rocky island are tugged, guided and buffeted by strange currents. Captains who hold a question in mind while traversing Delphina’s Womb are said to emerge facing the direction in which they can find the answer.

Demonsea: Setting Sail

Fact one: demons are awesome. Fact two: everything is better with pirates.

Combining them is an obvious move, yet I can’t think of a campaign setting I’ve seen that was dedicated to this concept. Hence, my new campaign setting: Demonsea.

I’ll be using Pyres of Vam as a place to preview material from Demonsea, so that readers can follow the development of this brand new campaign setting. But for now, read on to get the first sneak peek at this swashbuckling, demon-slaying world of mayhem and adventure!

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WHAT YOU'VE GOTTEN YOURSELF INTO

Pyres of Vam is a website about roleplaying, stories, world building and game mastering. I'm your host, Mockingbard. I'm also host to my alter ego(maniac), Vam, who doesn't quite "get" the world, but wants to rule it anyway. He's quite obsessed with monsters, magic, humanity and modern life. Forecast is cloudy with a chance of brainstorms. Welcome to the madness.