<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Pyres of Vam &#187; pathfinder</title>
	<atom:link href="http://www.pyresofvam.com/tag/pathfinder/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.pyresofvam.com</link>
	<description>Roleplaying, ramblings and other good stuff</description>
	<lastBuildDate>Sat, 04 Feb 2012 00:59:03 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Kobold Quarterly #14 for Free!</title>
		<link>http://www.pyresofvam.com/odds-ends/link-hoard/kobold-quarterly-14-for-free/</link>
		<comments>http://www.pyresofvam.com/odds-ends/link-hoard/kobold-quarterly-14-for-free/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 22:00:02 +0000</pubDate>
		<dc:creator>Mockingbard</dc:creator>
				<category><![CDATA[Link Hoard]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[goodies]]></category>
		<category><![CDATA[kobold quarterly]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[rpgs]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=3429</guid>
		<description><![CDATA[So, do you read Kobold Quarterly? It&#8217;s pretty great and has stuff from Pathfinder, 4e and AGE. Also, non-crunch stuff. Still not sure? Well, it&#8217;s your lucky day. Download Kobold Quartlery #14 for FREE up until February 14th. Some info about the issue: Issue #14 was the extra-big Gen Con issue, and in its pages you’ll find: ]]></description>
			<content:encoded><![CDATA[<p>So, do you read Kobold Quarterly? It&#8217;s pretty great and has stuff from Pathfinder, 4e and AGE. Also, non-crunch stuff. Still not sure? Well, it&#8217;s your lucky day. <a href="http://www.koboldquarterly.com/k/front-page11683.php">Download Kobold Quartlery #14 for FREE</a> up until February 14th. Some info about the issue:</p>
<blockquote>
<p>Issue #14 was the extra-big Gen Con issue, and in its pages you’ll find:</p>
<ul>
<li>Exclusive <strong>Pathfinder </strong>content, including two articles by Paizo staff</li>
<li>The Ecology of the Tengu—in Golarion and in Zobeck</li>
<li>An interview with <strong>4th Edition D&amp;D</strong> lead designer Rob Heinsoo</li>
<li>Treasure Trove articles with phat loots to improve your game and bring smiles to players</li>
<li>Paladins, secret languages, and aasimar PCs</li>
<li>Secrets of Game Design by Monte Cook</li>
<li>So much more that it makes us dizzy to even think about it!</li>
</ul>
</blockquote>
<p>All you need to do to get your PDF copy is go to the <a href="http://www.koboldquarterly.com/kqstore/">KQ Store</a>, add issue #14 to your cart, and enter the coupon code <strong>KoboldWelcome</strong> at checkout. Enjoy!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.pyresofvam.com/odds-ends/link-hoard/kobold-quarterly-14-for-free/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tweets of Doom for the week ending 2010-11-14</title>
		<link>http://www.pyresofvam.com/odds-ends/tweets-of-doom/tweets-of-doom-for-the-week-ending-2010-11-14/</link>
		<comments>http://www.pyresofvam.com/odds-ends/tweets-of-doom/tweets-of-doom-for-the-week-ending-2010-11-14/#comments</comments>
		<pubDate>Sun, 14 Nov 2010 09:58:13 +0000</pubDate>
		<dc:creator>Mockingbard</dc:creator>
				<category><![CDATA[Tweets of Doom]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[icons]]></category>
		<category><![CDATA[improv]]></category>
		<category><![CDATA[nanowrimo]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[pdf]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[sci-fi]]></category>
		<category><![CDATA[showdown]]></category>
		<category><![CDATA[supers]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=2247</guid>
		<description><![CDATA[<div><span style="color: #99ccff;"><em>This is a compilation of this week's </em></span><a href="http://www.pyresofvam.com/odds-ends/tweets-of-doom/tweets-of-doom"><em>Tweets of Doom</em></a><span style="color: #99ccff;"><em>. For more, check us out and <a href="http://www.twitter.com/pyresofvam">follow us on Twitter</a></em><em>.</em></span></div>
<hr />
<ul>
	<li><span style="color: #99ccff;">Double rainbow! OMG! <a rel="nofollow" href="http://yfrog.com/evr88yj" target="_blank">http://yfrog.com/evr88yj</a></span></li>
	<li><span style="color: #99ccff;">I managed to do 623 words at lunch today. That'll do. I'm still almost two days ahead. Now time for</span> <a title="#pathfinder" rel="nofollow" href="http://twitter.com/search?q=%23pathfinder">#pathfinder</a> <span style="color: #99ccff;">and Chinese!</span></li>
	<li><span style="color: #99ccff;">This</span> <a rel="nofollow" href="http://bit.ly/d4A1sI" target="_blank">http://bit.ly/d4A1sI</a> <span style="color: #99ccff;">made me investigate ICONS then this</span> <a rel="nofollow" href="http://bit.ly/a6iLnb" target="_blank">http://bit.ly/a6iLnb</a> <span style="color: #99ccff;">and the currently half-price PDF made me buy it</span> <a title="#rpg" rel="nofollow" href="http://twitter.com/search?q=%23rpg">#rpg</a></li></ul]]></description>
			<content:encoded><![CDATA[<div><span style="color: #99ccff;"><em>This is a compilation of this week&#8217;s </em></span><a href="http://www.pyresofvam.com/odds-ends/tweets-of-doom/tweets-of-doom"><em>Tweets of Doom</em></a><span style="color: #99ccff;"><em>. For more, check us out and <a href="http://www.twitter.com/pyresofvam">follow us on Twitter</a></em><em>.</em></span></div>
<hr />
<ul>
<li><span style="color: #99ccff;">Double rainbow! OMG! <a rel="nofollow" href="http://yfrog.com/evr88yj" target="_blank">http://yfrog.com/evr88yj</a></span></li>
<li><span style="color: #99ccff;">I managed to do 623 words at lunch today. That&#8217;ll do. I&#8217;m still almost two days ahead. Now time for</span> <a title="#pathfinder" rel="nofollow" href="http://twitter.com/search?q=%23pathfinder">#pathfinder</a> <span style="color: #99ccff;">and Chinese!</span></li>
<li><span style="color: #99ccff;">This</span> <a rel="nofollow" href="http://bit.ly/d4A1sI" target="_blank">http://bit.ly/d4A1sI</a> <span style="color: #99ccff;">made me investigate ICONS then this</span> <a rel="nofollow" href="http://bit.ly/a6iLnb" target="_blank">http://bit.ly/a6iLnb</a> <span style="color: #99ccff;">and the currently half-price PDF made me buy it</span> <a title="#rpg" rel="nofollow" href="http://twitter.com/search?q=%23rpg">#rpg</a></li>
<li><span style="color: #99ccff;">16,750 words so far. Only 220 today. Also busy the last few nights. I&#8217;ll get back into the regular 2000 words per day tomorrow</span> <a title="#nanowrimo" rel="nofollow" href="http://twitter.com/search?q=%23nanowrimo">#nanowrimo</a></li>
<li><span style="color: #99ccff;">I really loved the outtake at the end of Ep 7 of JourneyQuest. How would your fantasy PCs react to seeing an aeroplane?</span> <a rel="nofollow" href="http://bit.ly/cuKv2n" target="_blank">http://bit.ly/cuKv2n</a></li>
<li><span style="color: #99ccff;">18,831 so far! Back on top of the game! I&#8217;m thinking things are moving a little slow, but the MC is almost in the thick of things</span> <a title="#nanowrimo" rel="nofollow" href="http://twitter.com/search?q=%23nanowrimo">#nanowrimo</a></li>
<li><span style="color: #99ccff;">RT @</span><a href="http://twitter.com/greatwolf">greatwolf</a> <span style="color: #99ccff;">So, what&#8217;s up with Showdown? I answer this question here:</span> <a rel="nofollow" href="http://tinyurl.com/38e5pou" target="_blank">http://tinyurl.com/38e5pou</a></li>
<li><span style="color: #99ccff;">Just read Play Unsafe by @</span><a rel="nofollow" href="http://twitter.com/grahamwalmsley">grahamwalmsley</a><span style="color: #99ccff;"> in one enjoyable sitting. There&#8217;s some good advice in there and some nice little improv tricks</span> <a title="#rpg" rel="nofollow" href="http://twitter.com/search?q=%23rpg">#rpg</a></li>
<li><span style="color: #99ccff;">No words today or yesterday, but just planned out the basic outline of the rest of the story. Tomorrow&#8217;s Goal: 6,000 words.</span> <a title="#nanowrimo" rel="nofollow" href="http://twitter.com/search?q=%23nanowrimo">#nanowrimo</a></li>
<li><span style="color: #99ccff;">OMG&#8230; I made Cthulhu in Doodle Devil! That&#8217;s awesome! I love how the result of a combo of two elements can tell little story sometimes, too</span></li>
<li><span style="color: #99ccff;">MISSION SUCCESSFUL! 8,578 words today! Bringing me up to a total of 27,409 &#8211; enough for Monday and Tuesday. Awesome!</span> <a title="#nanowrimo" rel="nofollow" href="http://twitter.com/search?q=%23nanowrimo">#nanowrimo</a></li>
<li><span style="color: #99ccff;">It was definitely a good move to spend some time planning out my story a bit more. It made me excited again and got me on a roll.</span> <a title="#nanowrimo" rel="nofollow" href="http://twitter.com/search?q=%23nanowrimo">#nanowrimo</a></li>
<li><span style="color: #99ccff;">I think it also helps that it&#8217;s raining today. It always makes me feel creative. I think I have water elemental ancestry in there somewhere.</span></li>
<li><span style="color: #99ccff;">@</span><a rel="nofollow" href="http://twitter.com/grahamwalmsley">grahamwalmsley</a> <span style="color: #99ccff;">Inspired me to run an improv game for my wife with platforms. She was a cyborg psychologist on a space elevator. Good times.</span></li>
<li><span style="color: #99ccff;"><span style="color: #888888;"><span style="color: #99ccff;">Download and play the finalist games for Game Chef 2010</span> <a rel="nofollow" href="http://gamechef.wordpress.com/2010-playoff-rules/" target="_blank">http://gamechef.wordpress.com/2010-playoff-rules/</a> <a title="#rpg" rel="nofollow" href="http://twitter.com/search?q=%23rpg">#rpg</a></span></span></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.pyresofvam.com/odds-ends/tweets-of-doom/tweets-of-doom-for-the-week-ending-2010-11-14/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free Playtest RPGs</title>
		<link>http://www.pyresofvam.com/odds-ends/link-hoard/free-playtest-rpgs/</link>
		<comments>http://www.pyresofvam.com/odds-ends/link-hoard/free-playtest-rpgs/#comments</comments>
		<pubDate>Sun, 26 Sep 2010 05:44:46 +0000</pubDate>
		<dc:creator>Mockingbard</dc:creator>
				<category><![CDATA[Link Hoard]]></category>
		<category><![CDATA[age]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[geiger counter]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[pdf]]></category>
		<category><![CDATA[rpgs]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=2123</guid>
		<description><![CDATA[<span style="color: #99ccff;">I think we've stumbled across RPG rules before that we really wished worked differently. And everyone loves free stuff, right? Playtesting RPGs is a great way to get a nearly complete game or supplement for free. It also allows you to provide feedback directly to the creators of the game so that they can consider the problems you find. </span>

<span style="color: #99ccff;">That's the great thing too, it's not just typos and calculation errors you can report on, it's how powers and abilities work, how a certain rule plays out in game, how things are balanced, and so on. Right now there are some great free playtest PDFs you can get your hands on, letting you try things out early and help shape the way the final products work. Let's take a look.</span]]></description>
			<content:encoded><![CDATA[<p><span style="color: #99ccff;">I think we&#8217;ve stumbled across RPG rules before that we really wished worked differently. And everyone loves free stuff, right? Playtesting RPGs is a great way to get a nearly complete game or supplement for free. It also allows you to provide feedback directly to the creators of the game so that they can consider the problems you find. </span></p>
<p><span style="color: #99ccff;">That&#8217;s the great thing too, it&#8217;s not just typos and calculation errors you can report on, it&#8217;s how powers and abilities work, how a certain rule plays out in game, how things are balanced, and so on. Right now there are some great free playtest PDFs you can get your hands on, letting you try things out early and help shape the way the final products work. Let&#8217;s take a look.</span></p>
<p><span style="color: #99ccff;">Paizo is a pioneer of open public playtesting. First they let us have their entire Pathfinder Roleplaying Game system for free, let hundreds of players help determine how the spiritual successor to D&amp;D 3.5 would look and play. Then they gave us playtest versions of the classes from the Advanced Players Guide. Now, they&#8217;ve released the <a href="http://paizo.com/paizo/blog/v5748dyo5lbgz">Magus</a> &#8211; a brand new base class that is a blend of weapon specialist and spellcaster &#8211; as a free playtest document for their upcoming Ultimate Magic sourcebook.</span></p>
<p><span style="color: #99ccff;">I know that martial/caster hybrids are much sought after and here&#8217;s one of the biggest game publishing companies just giving you this base class for you to try out and help them perfect. So try out the magus as an NPC or villain, or even let a lucky player have a go at playing the new class. Be sure to provide your feedback on the Paizo forums.</span></p>
<p><span style="color: #99ccff;">Green Ronin is following Paizo&#8217;s lead and has released 75 pages of rules for the upcoming <a href="http://greenronin.com/2010/09/dragon_age_rpg_set_2_open_play.php">Dragon Age RPG: Set 2</a>. They&#8217;ve said that this is the majority of the game-mechanics for Set 2 and are eagre for feedback. They&#8217;ve provided a nice little overview at the start of the document of what playtesting and what they would like to hear about from you. It&#8217;s also a thank you for everyone who has been hanging out for Set 2 for a while &#8211; the rules haven&#8217;t gone through layout or typo-hunting yet, but the content is there and ready for you to playtest.</span></p>
<p><span style="color: #99ccff;">It&#8217;s not only big publishers releasing playtest documents &#8211; small press and indie publishers have been doing it for ages. I mentioned <a href="http://bleedingplay.wordpress.com/geiger/">Geiger Counter</a> in my Tweets of Doom this week and while I haven&#8217;t played it yet, I&#8217;ve read the Beta playtest document and it reads like a complete and engaging game. Feedback is still being sought, but the game is basically a full and interesting game available in PDF form at no cost. There are <a href="http://story-games.com/forums/comments.php?DiscussionID=12962&amp;page=1">plenty more free games </a>out there, too.</span></p>
<p><span style="color: #99ccff;">So, if you&#8217;re gaming on a budget, want to try something new, or want to help shape the games you love, try some free and/or playtest games. What have you got to lose? <img src='http://www.pyresofvam.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </span></p>
<p><span style="color: #99ccff;">Final thought: while looking for the Magus link I flicked through <a href="http://paizo.com/paizo/blog">Paizo&#8217;s blog</a> for the first time in a little while. I was reminded of the art previews they post sometimes and that this is just another free resource for GMs. Check it out and grab some art to spice up the next encounter you run for your PCs. </span></p>
<p><span style="color: #99ccff;">You don&#8217;t need to know the stats for the creatures or NPCs, you can just use them for your own purposes, or to reskin existing monsters. I&#8217;ve got more to say about reskinning, so I&#8217;ll probably post about reskinning in the near future. Stay tuned.</span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.pyresofvam.com/odds-ends/link-hoard/free-playtest-rpgs/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tweets of Doom for the week ending 2010-09-12</title>
		<link>http://www.pyresofvam.com/odds-ends/tweets-of-doom/tweets-of-doom-for-the-week-ending-2010-09-12/</link>
		<comments>http://www.pyresofvam.com/odds-ends/tweets-of-doom/tweets-of-doom-for-the-week-ending-2010-09-12/#comments</comments>
		<pubDate>Sun, 12 Sep 2010 11:48:02 +0000</pubDate>
		<dc:creator>Mockingbard</dc:creator>
				<category><![CDATA[Tweets of Doom]]></category>
		<category><![CDATA[apocalypse world]]></category>
		<category><![CDATA[echo bazaar]]></category>
		<category><![CDATA[fiasco]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[items]]></category>
		<category><![CDATA[monsters]]></category>
		<category><![CDATA[npcs]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[plots]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[twitter]]></category>
		<category><![CDATA[worldbuilding]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=1884</guid>
		<description><![CDATA[<div><span style="color: #99ccff;"><em>This is a compilation of this week's </em></span><a href="http://www.pyresofvam.com/odds-ends/tweets-of-doom/tweets-of-doom"><em>Tweets of Doom</em></a><span style="color: #99ccff;"><em>. For more, check out and <a href="http://www.twitter.com/pyresofvam">follow us on Twitter</a></em><em>.</em></span></div>
<hr />
<ul>
	<li><span style="color: #99ccff;">Master Plan - Phase 1: post GMing advice, NPCs, mini-plots etc here and at</span> <a rel="nofollow" href="http://www.pyresofvam.com/" target="_blank">http://www.pyresofvam.com</a> <span style="color: #99ccff;">Phase 2: ??? Phase 3: World domination!</span></li>
	<li><span style="color: #ffcc99;">What magic is this? It sends missives worldwide? Excellent... I shall issue tweets of doom to recruit minions. Prepare yourselves.</span><a title="#fromvam" rel="nofollow" href="http://twitter.com/search?q=%23fromvam">#fromvam</a></li></ul]]></description>
			<content:encoded><![CDATA[<div><span style="color: #99ccff;"><em>This is a compilation of this week&#8217;s </em></span><a href="http://www.pyresofvam.com/odds-ends/tweets-of-doom/tweets-of-doom"><em>Tweets of Doom</em></a><span style="color: #99ccff;"><em>. For more, check us out and <a href="http://www.twitter.com/pyresofvam">follow us on Twitter</a></em><em>.</em></span></div>
<hr />
<ul>
<li><span style="color: #99ccff;">Master Plan &#8211; Phase 1: post GMing advice, NPCs, mini-plots etc here and at</span> <a rel="nofollow" href="http://www.pyresofvam.com/" target="_blank">http://www.pyresofvam.com</a> <span style="color: #99ccff;">Phase 2: ??? Phase 3: World domination!</span></li>
<li><span style="color: #ffcc99;">What magic is this? It sends missives worldwide? Excellent&#8230; I shall issue tweets of doom to recruit minions. Prepare yourselves.</span><a title="#fromvam" rel="nofollow" href="http://twitter.com/search?q=%23fromvam">#fromvam</a></li>
<li><a title="#ebz" rel="nofollow" href="http://twitter.com/search?q=%23ebz">#ebz</a> <span style="color: #99ccff;">I&#8217;ve gone to Fallen London!</span> <a rel="nofollow" href="http://www.failbettergames.com/echobazaar" target="_blank">http://www.failbettergames.com/echobazaar</a></li>
<li><a title="#ebz" rel="nofollow" href="http://twitter.com/search?q=%23ebz">#ebz</a> <span style="color: #99ccff;">The rarer and cleverer of the city rats &#8211; the dangerous ones &#8211; employ their tiny hands to marvell&#8230;</span> <a rel="nofollow" href="http://fallenlondon.com/c/231504" target="_blank">http://fallenlondon.com/c/231504</a></li>
<li><span style="color: #99ccff;">Woah, late home from work = players arrive to my apartment before me! Luckily, we&#8217;re playing Fiasco tonight so no prep for me. Awesome <img src='http://www.pyresofvam.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </span></li>
<li><span style="color: #99ccff;">Regarding Fiasco, we started last week but started late and it was our first time playing, so we only got up to the Tilt. Tonight we finish!</span></li>
<li><span style="color: #99ccff;">Playing Fiasco, eating strawberries. Woah&#8230; Double Strawberry! It&#8217;s starting to look like a Triple Strawberry!! What does this mean?</span></li>
<li><a title="#Fiasco" rel="nofollow" href="http://twitter.com/search?q=%23Fiasco">#Fiasco</a> <span style="color: #99ccff;">was excellent! Faith healing detective, opium-addicted miner, mail order bride grifter and another miner lying about striking gold!</span></li>
<li><span style="color: #99ccff;">My copy of Apocalypse World has arrived in Australia! I&#8217;m looking forward to barfing forth Australiana apocalyptica <img src='http://www.pyresofvam.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Thanks</span> <span style="color: #99ccff;">@</span><a rel="nofollow" href="http://twitter.com/lumpleygames">lumpleygames</a></li>
<li><span style="color: #99ccff;">Breezy first day of spring banished yesterday&#8217;s crazy thick fog of war.</span></li>
<li><span style="color: #99ccff;">New</span> <a title="#Fiasco" rel="nofollow" href="http://twitter.com/search?q=%23Fiasco">#Fiasco</a> <span style="color: #99ccff;">playset released today</span> <a rel="nofollow" href="http://bit.ly/ceu6vf" target="_blank">http://bit.ly/ceu6vf</a> <span style="color: #99ccff;">set on a titanic-esque cruise ship with flashbacks and a &#8220;loathsome Sea God&#8221;. Sweet!</span></li>
<li><span style="color: #ffcc99;">Just founded the</span> <a title="#Vamguard" rel="nofollow" href="http://twitter.com/search?q=%23Vamguard">#Vamguard</a>. <span style="color: #ffcc99;">Join at </span><a rel="nofollow" href="http://www.pyresofvam.com/vamguard/" target="_blank">http://www.pyresofvam.com/vamguard/</a> <span style="color: #ffcc99;">to become a faceless minion and help me conquer the world</span> <a title="#fromvam" rel="nofollow" href="http://twitter.com/search?q=%23fromvam">#fromvam</a></li>
<li><span style="color: #99ccff;">Sorcerer&#8217;s gear from our</span> <a title="#pathfinder" rel="nofollow" href="http://twitter.com/search?q=%23pathfinder">#pathfinder</a> <span style="color: #99ccff;">game: 1 x Cure Light Wounds, 1 x Peace-bound Crossbow, 1 x Flying Fox, 1 x EMP Bomb. It&#8217;s a weird game.</span></li>
<li><span style="color: #99ccff;"><a rel="nofollow" href="http://bit.ly/c8p9kS" target="_blank">http://bit.ly/c8p9kS</a> posted by @<a rel="nofollow" href="http://twitter.com/twoscooters">twoscooters</a> convinced me to buy S/Lay w/Me. I just read it and I&#8217;m not yet in love with it. Need to play it.</span></li>
<li><span style="color: #99ccff;">Sushi train then big <a title="#pathfinder" rel="nofollow" href="http://twitter.com/search?q=%23pathfinder">#pathfinder</a> session. Haven&#8217;t been able to prep much. Lucky it&#8217;s a rainy day, which makes me feel creative. Improv, go!</span></li>
<li><span style="color: #99ccff;">Playing <a title="#pathfinder" rel="nofollow" href="http://twitter.com/search?q=%23pathfinder">#pathfinder</a> one PC just bought a horse that thinks it&#8217;s a cow and it fell in love with the paladin&#8217;s mount.</span></li>
<li><span style="color: #99ccff;">&#8220;Eye of the Tiger&#8221; happened to be playing as the PC decided to train the cow-horse to be &#8220;the funny guy&#8221; to win the paladin&#8217;s mount&#8217;s heart.</span></li>
<li><span style="color: #99ccff;">Me (eating ice cream cake): &#8220;These are hardcore sprinkles&#8221; Friend: &#8220;I don&#8217;t think anyone&#8217;s ever said that before&#8221;. Hooray, I am an inventor!</span></li>
<li><span style="color: #99ccff;">Just finished epic <a title="#pathfinder" rel="nofollow" href="http://twitter.com/search?q=%23pathfinder">#pathfinder</a> session: 2 PCs nearly dead, baddie was 1 round from forcing a summoned evil god into paladin&#8217;s near-dead body</span></li>
<li><span style="color: #99ccff;">Also it&#8217;s 2am and we started playing at 2pm&#8230; wow! Sleeeeep&#8230;</span></li>
<li><span style="color: #99ccff;"><a title="#ebz" rel="nofollow" href="http://twitter.com/search?q=%23ebz">#ebz</a> There are many ladies of negotiable virtue in Fallen London, but Sinning Jenny is certainly &#8230; <a rel="nofollow" href="http://fallenlondon.com/c/245546" target="_blank">http://fallenlondon.com/c/245546</a></span></li>
<li><span style="color: #99ccff;">Hard copy of Shadow, Sword &amp; Spell just arrived. Looks great. Lots of bang for your buck even for international buyers:</span> <a rel="nofollow" href="http://bit.ly/9zUQgP" target="_blank">http://bit.ly/9zUQgP</a></li>
<li><a title="#ebz" rel="nofollow" href="http://twitter.com/search?q=%23ebz">#ebz</a> <span style="color: #99ccff;">I&#8217;ve aided squidmen, moved in above a gambling den, gone crazy, chilled in honeydens &amp; fed blood to my scowling flint idol &gt;:D So fun!</span></li>
<li><a title="#npc" rel="nofollow" href="http://twitter.com/search?q=%23npc">#npc</a> <span style="color: #99ccff;">Poisoner accidentally poisons self, nearly dies; now samples own wares to reach brink of death, sees beyond veil, speaks with dead</span></li>
<li><a title="#item" rel="nofollow" href="http://twitter.com/search?q=%23item">#item</a> <span style="color: #99ccff;">Bleakhowl: legendary axe forged in cold mountain fires and infused with souls of wolves; howls when swung, it hungers for warm blood</span></li>
<li><a title="#plot" rel="nofollow" href="http://twitter.com/search?q=%23plot">#plot</a> <span style="color: #99ccff;">Monster steals people&#8217;s skills but must swap them for others it&#8217;s absorbed; blacksmith forgets his craft, learns dead language etc</span></li>
<li><span style="color: #99ccff;"><a title="#ebz" rel="nofollow" href="http://twitter.com/search?q=%23ebz">#ebz</a> The Rubbery Men are the ones who resemble squids, a little. They trade deep amber for the ti&#8230;<a rel="nofollow" href="http://fallenlondon.com/c/259752" target="_blank">http://fallenlondon.com/c/259752</a></span></li>
<li><span style="color: #99ccff;">Tomorrow: the aftermath of last week&#8217;s</span> <a title="#pathfinder" rel="nofollow" href="http://twitter.com/search?q=%23pathfinder">#pathfinder</a> <span style="color: #99ccff;">battle. Paladin and monk unconscious, really messed up in BBG secret base. Should be fun!</span></li>
<li><a title="#plot" rel="nofollow" href="http://twitter.com/search?q=%23plot">#plot</a> <span style="color: #99ccff;">Restless dragon is waking, causing quakes. If PCs don&#8217;t stop it, its volcano lair will erupt. Mining too deep is waking it.</span></li>
<li><a title="#item" rel="nofollow" href="http://twitter.com/search?q=%23item">#item</a> <span style="color: #99ccff;">Helm of Heavenly Sound: mer-crafted helm shrieks in wearer&#8217;s ears; underwater makes soothing sounds, resist fear and sound effects</span></li>
<li><span style="color: #99ccff;"><a title="#item" rel="nofollow" href="http://twitter.com/search?q=%23item">#item</a> Shadow Shroud: cloak woven from shadows gives wearer large bonus to stealth but is quickly destroyed, like fog, by touch of sunlight</span></li>
<li><span style="color: #99ccff;"><a title="#item" rel="nofollow" href="http://twitter.com/search?q=%23item">#item</a> Bloodhound Crossbow: contains receptacle for blood; embedded compass points to donor. Big bonus to hit donor, penalties to hit others.</span></li>
<li><span style="color: #99ccff;">Fargo: &#8220;But my head is where my head is&#8221;. I love <a title="#Eureka" rel="nofollow" href="http://twitter.com/search?q=%23Eureka">#Eureka</a>!</span></li>
<li><span style="color: #99ccff;">Finally finished catching up with the last two seasons of <a title="#Eureka" rel="nofollow" href="http://twitter.com/search?q=%23Eureka">#Eureka</a>. I&#8217;m loving the over-arching plot of Season 4. &#8220;Same town, big changes&#8221;.</span></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.pyresofvam.com/odds-ends/tweets-of-doom/tweets-of-doom-for-the-week-ending-2010-09-12/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Istrilonius – God of the Long Game</title>
		<link>http://www.pyresofvam.com/concoctions/istrilonius-god-of-the-long-game/</link>
		<comments>http://www.pyresofvam.com/concoctions/istrilonius-god-of-the-long-game/#comments</comments>
		<pubDate>Thu, 12 Aug 2010 00:00:49 +0000</pubDate>
		<dc:creator>Mockingbard</dc:creator>
				<category><![CDATA[Concoctions]]></category>
		<category><![CDATA[gahn]]></category>
		<category><![CDATA[gods]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=1261</guid>
		<description><![CDATA[<div style="color: #99ccff;"><p>Istrilonius is the patient far-seeing god of planning and strategy. He is slow to anger and slow to act. He takes stock of the situation at hand and considers all possible outcomes and futures before putting the first stages of a detailed plan into action. Istrilonius’ followers pride themselves on always being a few steps ahead of the game, and always having one or more contingency plans.
</p><p>
It is difficult to catch one of the Great Strategist’s followers off-guard. While they are not adept at reacting quickly to unexpected situations, the number of these they encounter are few, as they learn to expect the unexpected. They may be seen to react quickly, but in truth, this is simply the enacting of a plan they have prepared earlier.</p></div]]></description>
			<content:encoded><![CDATA[<div style="color: #99ccff;">
<h1>Istrilonius<a href="http://www.pyresofvam.com/wp-content/uploads/2010/07/HolySymbol_Istrilonius-WhiteEdge.png"><img class="alignright size-medium wp-image-1272" title="Holy Symbol - Istrilonius" src="http://www.pyresofvam.com/wp-content/uploads/2010/07/HolySymbol_Istrilonius-WhiteEdge-300x300.png" alt="" width="216" height="216" /></a></h1>
<p><em>God of the Long Game, The Great Strategist<br />
</em>God of planning, strategy, foresight and cunning<br />
<strong>Alignment: </strong>LN<br />
<strong>Domains: </strong>Knowledge, Law,  Nobility, Trickery, War<br />
<strong>Favoured Weapon:</strong> Ranseur or crossbow</p>
<p>Istrilonius is the patient far-seeing god of planning and strategy. He is slow to anger and slow to act. He takes stock of the situation at hand and considers all possible outcomes and futures before putting the first stages of a detailed plan into action. Istrilonius’ followers pride themselves on always being a few steps ahead of the game, and always having one or more contingency plans.</p>
<p>It is difficult to catch one of the Great Strategist’s followers off-guard. While they are not adept at reacting quickly to unexpected situations, the number of these they encounter are few, as they learn to expect the unexpected. They may be seen to react quickly, but in truth, this is simply the enacting of a plan they have prepared earlier.</p>
<p>Politicians, nobles, lawyers, generals, warlords, investors and con artists all seek the favour of the God of the Long Game as they cast their eyes to the future and play out their moves while making educated guesses at the future moves of their opponents. Many of Istrilonius’ followers are patient and slow to speak, carefully weighing their words before opening their mouths. His faithful also tend to come off as arrogant and self-assured, yet many prove these attitudes to be well-founded.</p>
<p>Many of Istrilonius&#8217; followers are ambitious, hungry for power or other gain, but others are not so self-serving, working for the greater good, such as generals holding off invading forces, investors trying to keep a small village or business afloat, and shrewd nobles lobbying for policies to benefit the public.</p>
<p>Some of Istrlionus’ followers lament the fact that their lives require such great forethought, but many revel in it, finding glee in their ability to outmanoeuvre opponents, especially when they work them into a corner or no-win situation. As such, they favour what many would consider dirty tactics, seeing them instead as the weapons of the intelligent strategist. Ambushes, traps, bottlenecks, misdirection, blackmail and other such approaches are all part of the arsenal of Istrilonius’ faithful.</p>
<p>Istrilonius’ favour is far-reaching and difficult to predict, but always requires further planning or strategy to take advantage of. Istrilonius’ favours are offers or opportunities &#8211; an overheard conversation of a proposed coup or murder that provides the opportunity to plan for it and defuse the situation, a misstep or red herring that allows the strategic culprit to frame another, a distraction that allows a plan to be enacted to cover up damning evidence. Similarly, his wrath is served cold, difficult to avoid and strikes at the worst possible time, as well-laid plans unravel due to an unseen loophole or cunning opponent, or the final contingency plan has a great unexpected cost or falls through entirely.</p>
<p>Prayers to Istrilonius usually come in the form of talking out loud or silently to the god, using him as a sounding board for planning. Followers often find that targeting their preparation towards their god brings epiphanies when they have otherwise not been able to see the way forward.</p>
<p>Istrilonus is said to have invented the game of chess, and many of his followers play the game with religious zeal, often as part of prayer. Istrilonius himself is never depicted, but his holy symbol is a chess board four squares long turned on its corner like a diamond, to represent that he sees all things and considers them from all angles.</p>
<p>Many of his faithful carry and contemplate a chess piece or a carving of his holy symbol while strategising. Istrilonius has no official garb or holy weapon, though his faithful often favour polearms, such as ranseurs for the reach and options they allow and crossbows that allow them to take careful aim and bring down their opponents from afar. His followers often wear clothing of black and white or sport chequered patches or patterns on their clothing or shields. Many also model the hilts or heads of their weapons to resemble chess pieces.</p>
<p>When it comes to Istrilonius’ shrines, they are as varied as his followers. Built to last, they are often made of stone or steel and placed in strategic locations – either easily accessible to the faithful, or hidden from those who do not understand the importance of planning. Depending on where the shrine is located, it will serve a different purpose.</p>
<p>Followers seeking their god’s favour will place useful goods in a shrine and even notices for services – when several followers do this, the shrine itself becomes a place that is prepared for whatever is to come, allowing the faithful to visit it for provisions, always trading, never simply taking. Shrines on the road through barren wilderness will contain food and water or notes about where these can be scavenged, shrines on battlefields will contain the notes and maps of generals past, while shrines frequented by con artists may contain passwords, notes of how to contact fences and information about guard patrols.</p>
<p>However, the shrines are not the community touchstones that they appear to be. In fact, they are but another way Istrilonius tests the cunning of his faithful. His followers are often very ambitious and so the shrines are usually filled with red herrings to mislead opponents and further the plans of whoever placed the goods or information there. Istrilonius actually enjoys such misdirection and power plays, and those who partake of a shrine’s contents should always do so with careful consideration.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.pyresofvam.com/concoctions/istrilonius-god-of-the-long-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Swift &#8211; God of the Moment</title>
		<link>http://www.pyresofvam.com/concoctions/swift-god-of-the-moment/</link>
		<comments>http://www.pyresofvam.com/concoctions/swift-god-of-the-moment/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 10:39:09 +0000</pubDate>
		<dc:creator>Mockingbard</dc:creator>
				<category><![CDATA[Concoctions]]></category>
		<category><![CDATA[gahn]]></category>
		<category><![CDATA[gods]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=1186</guid>
		<description><![CDATA[<div style="color: #99ccff;">Hearing and deftly catching an unexpected projectile, responding spontaneously with a perfect witty retort, making a split-second decision and running with it to success – these are all times when Swift is with us. God of the Moment, Swift favours those who live and act in the now, not fretting, second-guessing and missing opportunities due to hesitation. It is Swift’s followers who most often make literal leaps of faith.

Swift has a simple outlook and discourages over thinking. His followers espouse the belief that the simplest answer is often the correct one. His doctrine is not lengthy or rambling; it is to the point like all of his teachings. Known as The Only Rules, the doctrine of the God of the Moment says to ‘trust your gut’, ‘seize the moment’ and ‘live in the now’. He asks little more of his worshipers than to follow and live by these rules, thanking him with spontaneous gifts when doing so benefits them.</div]]></description>
			<content:encoded><![CDATA[<div style="color: #99ccff;">
<h1>Swift<a href="http://www.pyresofvam.com/wp-content/uploads/2010/07/HolySymbol_Swift1.png"><img class="alignright size-medium wp-image-1259" title="Holy Symbol - Swift" src="http://www.pyresofvam.com/wp-content/uploads/2010/07/HolySymbol_Swift1-300x127.png" alt="" width="243" height="103" /></a></h1>
<p><em>God of the Moment, Lord of Now</em><br />
God of wit, swift action, living in the moment<br />
<strong>Alignment:</strong> CN<br />
<strong>Domains:</strong> Chaos, Charm, Liberation, Luck, Trickery<br />
<strong>Favoured Weapon:</strong> Dagger<em><br />
</em></p>
<p>Hearing and deftly catching an unexpected projectile, responding spontaneously with a perfect witty retort, making a split-second decision and running with it to success – these are all times when Swift is with us. God of the Moment, Swift favours those who live and act in the now, not fretting, second-guessing and missing opportunities due to hesitation. It is Swift’s followers who most often make literal leaps of faith.</p>
<p>Swift has a simple outlook and discourages over thinking. His followers espouse the belief that the simplest answer is often the correct one. His doctrine is not lengthy or rambling; it is to the point like all of his teachings. Known as The Only Rules, the doctrine of the God of the Moment says to ‘trust your gut’, ‘seize the moment’ and ‘live in the now’. He asks little more of his worshipers than to follow and live by these rules, thanking him with spontaneous gifts when doing so benefits them.</p>
<p>Swift has no temples or shrines – or perhaps it should be said that he has an endless number. Followers of the God of the Moment who seek Swift’s aid simply utter <em>The Only Rules</em> as they follow them. When things go their way they sometimes scrawl Swift’s symbol on any available surface – in condensation from a mug of ale, with blood on a wall, or just with a foot in the dirt. It is a simple symbol, befitting the god and can be scribed with haste, drawing a quick zig-zag slashed with a single line separating the peaks and troughs. Swift’s followers do not contemplate the symbol in great depth, but most believe it represents the ups and downs and the many moments of life to be seized and lived.</p>
<p>Daggers are Swift’s favoured weapons due to their simple yet versatile nature, able to be used for slashing, stabbing, gouging, sawing and even throwing. He who wields a dagger or two can react instantly to any threat of violence. His followers also favour loose fitting garments that allow freedom of movement, portable food and drink, and temporary accommodation that allows them to come and go on a whim.</p>
<p>Swift’s worshippers are often terse or quick-witted when speaking and seldom labour the point or dwell on one topic for very long. Despite this, they are not all erratic flitting butterflies. Many live in the moment by savouring the now, tasting each morsel of food while watching the other tavern patrons, or sitting peacefully under a tree and enjoying every second of watching the clouds in their ever-shifting forms.</p>
<p>Many of Swift’s followers are beggars and the down-trodden, never sure of where their next meal is coming from, living every moment of their uncertain lives like it could be their last. Thieves just as commonly worship Swift, as they are often on the run and must live by their wits to survive, make snap decisions and throw themselves into danger with no assurance of survival. Thieves whisper to Swift as they pray that their timing is just right to rob a joint, take a mark, cut a purse or pick a pocket.</p>
<p>Swift is a subtle god who shows few overt signs. Instead, he offers opportunities for the quick and spontaneous. Hearing the snap of a crossbow string just in time to drop to the ground, sudden inspiration of just the right thing to say to the beautiful stranger or looming guardsman, the perfect distraction that lasts but a few seconds, a momentary setback for a foe who had the upper hand – these are the ways in which Swift shows his favour. However, they are fleeting and if the opportunity is missed or passed up, there are no second chances.</p>
<p>Similarly, those who wrong or anger Swift will feel his retribution in short sharp stings. Sudden disaster or ruin are the most common ways that Swift dishes out his wrath, often using someone who is living more in the moment than the victim to deliver this punishment. A successful venture unexpectedly falls through, a weapon jams or slips in the wielder’s grip, hesitation leads to greater trouble or makes things worse, someone else reacts quicker and gets the prize, the glory or the freedom – when such woes befall us, it is Swift’s hand that strikes.</p>
<p><a href="http://www.pyresofvam.com/announcements/pathfinder-roleplaying-game-compatibility-license/"><em>(Compatible with the Pathfinder Roleplaying Game)</em></a></p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.pyresofvam.com/concoctions/swift-god-of-the-moment/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Aruneus &#8211; Zombie Apocalypse Meets High Fantasy</title>
		<link>http://www.pyresofvam.com/announcements/aruneus-zombie-apocalypse-meets-high-fantasy/</link>
		<comments>http://www.pyresofvam.com/announcements/aruneus-zombie-apocalypse-meets-high-fantasy/#comments</comments>
		<pubDate>Tue, 11 May 2010 08:32:14 +0000</pubDate>
		<dc:creator>Mockingbard</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[contribution]]></category>
		<category><![CDATA[funding]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=998</guid>
		<description><![CDATA[<div style="color: #99ccff;"><a href="http://trollitc.com/category/role-playing-games/aruneus/">Aruneus</a> is a campaign setting being developed by Ben over at <a href="http://trollitc.com/">Troll in the Corner</a> and using the Pathfinder Roleplaying Game rules. It's a high fantasy world 100 years after the zombie apocalypse. Sounds like a great combination to me! Ben's using Kickstarter to <a href="http://www.kickstarter.com/projects/trollitc/high-fantasy-meets-the-zombie-apocalypse-a-unique/">fund</a> the creation of his setting through Kickstarter but <a href="http://trollitc.com/2010/05/aruneus-and-kickstarter-please-help-spread-the-word/">he needs your help</a>.</div><p></p><br ]]></description>
			<content:encoded><![CDATA[<div style="color: #99ccff;"><a href="http://trollitc.com/category/role-playing-games/aruneus/">Aruneus</a> is a campaign setting being developed by Ben over at <a href="http://trollitc.com/">Troll in the Corner</a> and using the Pathfinder Roleplaying Game rules. It&#8217;s a high fantasy world 100 years after the zombie apocalypse. Sounds like a great combination to me! Ben&#8217;s using Kickstarter to <a href="http://www.kickstarter.com/projects/trollitc/high-fantasy-meets-the-zombie-apocalypse-a-unique/">fund</a> the creation of his setting through Kickstarter but <a href="http://trollitc.com/2010/05/aruneus-and-kickstarter-please-help-spread-the-word/">he needs your help</a>. There are some great rewards, too, like having an NPC named after you! Like all Kickstarter projects, Aruneus won&#8217;t see the light of day unless it reaches its funding goal: $7000. If you want to read a bit of what Ben&#8217;s already written for Aruneus, he&#8217;s been posting some  of it on his site. So <a href="http://trollitc.com/category/role-playing-games/aruneus/">check it out</a> and then head over to the Kickstarter page to get invovled with the project.</div>
]]></content:encoded>
			<wfw:commentRss>http://www.pyresofvam.com/announcements/aruneus-zombie-apocalypse-meets-high-fantasy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Paizo&#8217;s RPG Superstar 2010 Has a Winner!</title>
		<link>http://www.pyresofvam.com/announcements/paizos-rpg-superstar-2010-has-a-winner/</link>
		<comments>http://www.pyresofvam.com/announcements/paizos-rpg-superstar-2010-has-a-winner/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 01:53:07 +0000</pubDate>
		<dc:creator>Mockingbard</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[adventures]]></category>
		<category><![CDATA[australia]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[rpgs]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=797</guid>
		<description><![CDATA[<div style="color:#99ccff;">Congratulations to fellow Australian <a href="http://paizo.com/people/One">Matt Goddall</a> for his <a href="http://paizo.com/rpgsuperstar/round5/cultOfTheEbonDestroyers">winning proposal</a> for the 2010 <a href="http://paizo.com/rpgsuperstar">RPG Superstar</a> contest, held annually by <a href="http://paizo.com/paizo/blog">Paizo</a>. Check the Paizo blog for the <a href="http://paizo.com/paizo/blog/v5748dyo5lawd&#38;source=rss">official announcement</a>. Matt's proposal beat out the very tough competition and he will now go on to write his module, entitled <a href="http://paizo.com/paizo/messageboards/paizo/products/v5748btpy8dv6"><em>Cult of the Ebon Destroyers</em></a>, to be published by Paizo under the Pathfinder Roleplaying Game system in January 2011.</div><p></p><br ]]></description>
			<content:encoded><![CDATA[<p>
<div style="color:#99ccff;">Congratulations to fellow Australian <a href="http://paizo.com/people/One">Matt Goddall</a> for his <a href="http://paizo.com/rpgsuperstar/round5/cultOfTheEbonDestroyers">winning proposal</a> for the 2010 <a href="http://paizo.com/rpgsuperstar">RPG Superstar</a> contest, held annually by <a href="http://paizo.com/paizo/blog">Paizo</a>. Check the Paizo blog for the <a href="http://paizo.com/paizo/blog/v5748dyo5lawd&amp;source=rss">official announcement</a>. Matt&#8217;s proposal beat out the very tough competition and he will now go on to write his module, entitled <a href="http://paizo.com/paizo/messageboards/paizo/products/v5748btpy8dv6"><em>Cult of the Ebon Destroyers</em></a>, to be published by Paizo under the Pathfinder Roleplaying Game system in January 2011.</div>
</p>
<p><span id="more-797"></span></p>
<p>
<div style="color:#99ccff;">Matt&#8217;s proposal for <em>Cult of the Ebon Destroyers</em> is brimming with potential for fun, and really does an excellent job of making the adventure seem part of a living world, rather than a module in isolation. It also expands the Pathfinder campaign setting and make great use of the exotic flavour of Jalmeray &#8211; the Indian analog in the Pathfinder setting.</div>
</p>
<p>
<div style="color:#99ccff;">Congratulations again, Matt and best of luck for the writing process. I&#8217;m looking forward to this one.</div>
</p>
<p></p>
]]></content:encoded>
			<wfw:commentRss>http://www.pyresofvam.com/announcements/paizos-rpg-superstar-2010-has-a-winner/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Tarsis &#8211; Goddess at the Gate</title>
		<link>http://www.pyresofvam.com/concoctions/tarsis-goddess-at-the-gate/</link>
		<comments>http://www.pyresofvam.com/concoctions/tarsis-goddess-at-the-gate/#comments</comments>
		<pubDate>Sun, 21 Mar 2010 01:37:17 +0000</pubDate>
		<dc:creator>Mockingbard</dc:creator>
				<category><![CDATA[Concoctions]]></category>
		<category><![CDATA[gahn]]></category>
		<category><![CDATA[gods]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[savage worlds]]></category>
		<category><![CDATA[worldbuilding]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=750</guid>
		<description><![CDATA[<div style="color: #99ccff;"><em>I've recently been thinking about threshold or <a href="http://en.wikipedia.org/wiki/Liminal_deity">liminal gods</a>. It's a strange concept to have an entire god - or several - dedicated to doorways. However, <a href="http://en.wikipedia.org/wiki/Liminal">liminality</a> also refers to being "between" places, times or states. I have created Tarsis - Goddess at the Gate - as an attempt to create a coherent threshold deity for use in roleplaying games. I've also included rules for using Tarsis with the Pathfinder Roleplaying Game and with Savage Worlds. If you find this article interesting, I suggest reading up about <a href="http://en.wikipedia.org/wiki/Hecate">Hecate</a>, who Tarsis is heavily based upon.</em><p></p><br /></div]]></description>
			<content:encoded><![CDATA[<div style="color: #99ccff;">
<p><em>I&#8217;ve recently been thinking about threshold or <a href="http://en.wikipedia.org/wiki/Liminal_deity">liminal gods</a>. It&#8217;s a strange concept to have an entire god &#8211; or several &#8211; dedicated to doorways. However, <a href="http://en.wikipedia.org/wiki/Liminal">liminality</a> also refers to being &#8220;between&#8221; places, times or states. I created Tarsis &#8211; Goddess at the Gate &#8211; as an attempt to create a coherent threshold deity for use in roleplaying games. I&#8217;ve also included rules for using Tarsis with the Pathfinder Roleplaying Game and with Savage Worlds (<a href="http://www.pyresofvam.com/compatibility/">licenses can be found here</a>). </em><em>If you find this article interesting, I suggest reading up about <a href="http://en.wikipedia.org/wiki/Hecate">Hecate</a>, who Tarsis is  heavily based upon. </em></p>
<hr />
<h1>Tarsis</h1>
<p><em>Goddess at the Gate, The Goddess Between, Watchgod</em><br />
Goddess of protection, thresholds, crossroads, transitions<br />
<strong>Alignment:</strong> LN<br />
<strong>Domains:</strong> Animal*, Law, Protection, Sun, Travel<br />
<strong>Favoured Weapon:</strong> Torch or mace<br />
<em>*canines only</em></p>
<p>Tarsis is a goddess of protection and vigilance. She is associated with thresholds, transitions and the between places, such as the wilderness and dangerous roads. Tarsis watches over all gates, doorways, thresholds and crossroads, though she pays special attention to those flanked by torches, adorned with her shrines or guarded by dogs.</p>
<p><span id="more-750"></span>Tarsis is able to avert demons and harmful spirits, but if offended she may refuse to avert these dangers or even drive them on against those who have wronged her. Tarsis is closely associated with dogs and they are her servants, acting as guardians in the mortal realm. It is said that when dogs howl, Tarsis is near.</p>
<p>Tarsis is depicted as a rugged and mature but beautiful canine-headed woman in a long dark travelling cloak, ears pricked up in alertness. She is usually shown holding a torch in each hand and is often accompanied by two ghostly glowing dogs on either side of her.</p>
<p>Tarsis illuminates the darkness and helps identify and protect against danger. She is the patron of guards and those who work at night. Due to her connection with the night, transitions and dogs, she is also associated with lycanthropes and it is said that those attacked by werewolves have fallen from Tarsis’ favour. On the other hand, some believe that lycanthropes are actually Tarsis’ favoured servants and being chosen to become one is a blessing from the goddess.</p>
<p>Tarsis is linked to transitional and transformative times in people’s lives, such as puberty, marriage, moving to a new area and starting a new venture. She is often offered prayers and small sacrifices of incense and candles during these times. Her primary sacrifice is the burning of such objects and the solemn sacrifice of dogs. If these sacrifices are carried out improperly, Tarsis can take great offense, but if done with the correct rites and respect, Tarsis will listen to prayers and bestow her blessings.</p>
<p>Tarsis’ holy symbol is a flame-eyed dog-head with raised ears and a ring its mouth, resmebling a door knocker. Physical holy symbols of Tarsis have hollow eyes and a place for oil, allowing them to be used as miniature lanterns. Dog-head shaped bullseye lanterns with light emanating from the eyes are also favoured by followers of Tarsis. Even the heads of the maces they use will often have a dog or flame shape or motif.</p>
<p>Tarsis’ shrines are never far from city gates and it is common to carve boundary markers, doorframes and gates with her image or holy symbol. Her idols and shrines are also found at crossroads, where the goddess is depicted several times, each representation watching over one of the roads. Such shrines in the wilderness always contain fires or torches and it is good luck to relight one that has burned out.</p>
<p>Tarsis’ servants light the streets, and none of her faithful are ever without some source of light. Tarsis often sends warning through her dog servants: the howling of a dog, a dog running from fire or a dog with a torch or lantern in its mouth. Other warnings include the banging of a gate, a flash of bright light in the darkness and the guttering out or sudden flare of torches.</p>
<h3><span style="color: #ffffff;">Savage Worlds Conversion</span></h3>
<ul>
<li><strong>Aspects:</strong> Protection, thresholds, crossroads, transitions</li>
<li><strong>Powers:</strong><em> Armor, banish<sup>FC</sup>, barrier, beast friend</em> (canines only)<em>, </em><em>bless/curse<sup>FC</sup>,</em><em> boost/lower trait, </em><em>darksight</em><em><sup>FC</sup>, entangle,</em> <em>shape change</em> (canines only)<em>, smite, speed, stun, summon ally</em><em><sup>FC</sup></em> (ghostly dog), <em>teleport</em></li>
<li><strong>Duties: </strong>Guard thresholds and crossroads, bring light to the darkness, keep streets and roads safe, protect those who cannot protect themselves</li>
<li><strong>Sins: </strong>(Minor) Covering or extinguishing lights in the darkness, denying entry to people in need, allowing acts of cruelty to canines; (Major) abandoning guard duties, permanently blocking a gate or doorway; (Mortal) Knowingly allowing entry to harmful forces, killing a canine that is not part of a ritual sacrifice, defacing or destroying a shrine or carving of Tarsis.<em> </em></li>
</ul>
</div>
<div style="color: #99ccff;"><em> FC = from the Savage Worlds Fantasy Companion</em></div>
<div style="color: #99ccff;"><em><br />
</em></div>
<div style="color: #99ccff;"></div>
<div style="color: #99ccff;"><em><a href="http://www.pyresofvam.com/announcements/pathfinder-roleplaying-game-compatibility-license/"><em>(Compatible with the Pathfinder Roleplaying Game)</em></a></em></div>
<div style="color: #99ccff;"><em></em><em><a href="http://www.pyresofvam.com/announcements/savage-worlds-license/"><em>(Compatible with Savage Worlds)</em></a></em></div>
]]></content:encoded>
			<wfw:commentRss>http://www.pyresofvam.com/concoctions/tarsis-goddess-at-the-gate/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pathfinder Roleplaying Game Compatibility License</title>
		<link>http://www.pyresofvam.com/announcements/pathfinder-roleplaying-game-compatibility-license/</link>
		<comments>http://www.pyresofvam.com/announcements/pathfinder-roleplaying-game-compatibility-license/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 00:01:42 +0000</pubDate>
		<dc:creator>Mockingbard</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[licences]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[rpgs]]></category>

		<guid isPermaLink="false">http://www.pyresofvam.com/?p=622</guid>
		<description><![CDATA[<img class=aligncenter title="Pathfinder Roleplaying Game Compatible" aling="middle"  src="http://www.pyresofvam.com/wp-content/themes/piano-black/img/pfrpg_compat.jpeg"/>
<br /><br />Compatibility with the Pathfinder Roleplaying Game requires the Pathfinder Roleplaying Game from Paizo Publishing, LLC. See <a href="http://paizo.com/pathfinderRPG">http://paizo.com/pathfinderRPG</a> for more information on the Pathfinder Roleplaying Game. Paizo Publishing, LLC does not guarantee compatibility, and does not endorse this product.<p>
</p><br ]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" title="Pathfinder Roleplaying Game Compatible" src="http://www.pyresofvam.com/wp-content/themes/piano-black/img/pfrpg_compat.jpeg" alt="" /></p>
<p>Compatibility with the Pathfinder Roleplaying Game requires the Pathfinder Roleplaying Game from Paizo Publishing, LLC. See <a href="http://paizo.com/pathfinderRPG">http://paizo.com/pathfinderRPG</a> for more information on the Pathfinder Roleplaying Game. Paizo Publishing, LLC does not guarantee compatibility, and does not endorse this product.<br />
<span id="more-622"></span><br />
Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Pathfinder Roleplaying Game and the Pathfinder Roleplaying Game Compatibility Logo are trademarks of Paizo Publishing, LLC, and are used under the Pathfinder Roleplaying Game Compatibility License. See <a href="http://paizo.com/pathfinderRPG/compatibility">http://paizo.com/pathfinderRPG/compatibility</a> for more information on the compatibility license.</p>
<p>Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license. See <a href="http://www.paizo.com/pathfinderRPG/">paizo.com/pathfinderRPG</a> for more information on the Pathfinder Roleplaying Game.</p>
<p><strong>Product Identity:</strong> The following items are hereby identified as Product Identity, as defined in the Open Game License 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, deities, etc.), dialogue, plots, storylines, locations, characters, artworks, and trade dress. (Elements that have previously been designated as Open Game Content are not included in this declaration.)</p>
<p><strong>Open Content:</strong> Except for material designated as Product Identity (see above), the game mechanics of Pyres of Vam products and articles are Open Game Content, as defined in the Open Game License version 1.0a Section 1(d). No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission.</p>
<p><strong>OPEN GAME LICENSE Version 1.0a</strong></p>
<p>The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc (&#8220;Wizards&#8221;). All Rights Reserved.</p>
<p>1. Definitions: (a) &#8220;Contributors&#8221; means the copyright and/or trademark owners who have contributed Open Game Content; (b) &#8220;Derivative Material&#8221; means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) &#8220;Distribute&#8221; means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d) &#8220;Open Game Content&#8221; means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) &#8220;Product Identity&#8221; means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) &#8220;Trademark&#8221; means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) &#8220;Use&#8221;, &#8220;Used&#8221; or &#8220;Using&#8221; means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) &#8220;You&#8221; or &#8220;Your&#8221; means the licensee in terms of this agreement.</p>
<p>2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.</p>
<p>3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.</p>
<p>4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.</p>
<p>5. Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.</p>
<p>6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder&#8217;s name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.</p>
<p>7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.</p>
<p>8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.</p>
<p>9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.</p>
<p>10 Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.</p>
<p>11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.</p>
<p>12 Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.</p>
<p>13 Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.</p>
<p>14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.</p>
<p>15 COPYRIGHT NOTICE<br />
Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.<br />
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.<br />
Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.<br />
The Book of Experimental Might. Copyright 2008, Monte J. Cook. All rights reserved.<br />
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.</p>
<p>Pyres of Vam. Copyright 2010 Pyres of Vam. All rights reserved.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.pyresofvam.com/announcements/pathfinder-roleplaying-game-compatibility-license/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

